Crypt Conversation Update – Story Pack V1.5 and Base V2.5
- Alex Burton

- 2 days ago
- 1 min read
‘Harrowed World: What’s Past Is Portents’ has been updated, Story Pack to V1.5 and Base Game to V2.5:
Restructured the crypt conversations in Isaac's Story to avoid premature ending.
Some crypt dialogue options in Isaac’s Story, now lead to different outcomes including multiple ways to gain the ‘Sins of the Father’ achievement.
Story Selection menu replaced with a completely redesigned New Game menu.
Added optional hints, togglable in the New Game menu and Settings menu.
Added Character Sprite Options (static or animated), togglable in the New Game menu and Settings menu.
Improved some Lexicon entries, particularly the entry for Doxy.
Added fog effect to main menu (because I can).
Improved content warning.
Alphabetised credits and added message confirming No Generative AI was used in the creation of the game.
Chronicle now only accessible during play (as it has no use outside of play).
Updated main menu links.
Note: Some players have reported issues with audio files for dialogue options not playing when they should. If you notice such an issue, please report the Support / Report a Bug Form and make sure to say which option you chose. We are continuing to investigate this issue.
Support / Report a Bug Form linked below:
Play 'Harrowed World: What's Past Is Portents':










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