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From Pixels to Power: UI and XP Mechanics in Harrowed World: Portents In Red

Updated: Sep 3, 2023



(Please note that the video was created and released before the final title for the game was chosen and announced)


Harrowed World: Portents In Red (Working Title: Project Nightowl) is an RPG video game in early development that promises to immerse you in the dark and mysterious Harrowed World as you step into the shoes of a newly turned vampire.


But creating a game of this magnitude is no easy task. As a solo developer, I've encountered countless obstacles and setbacks on my journey to bring Harrowed World: Portents In Red to life. From incompatibility issues to camera troubles, so if the game footage seems a bit stiff that’s why. No matter what happens I am determined to bring this game to life and refuse to give up on it.


Despite the challenges, progress has been made on the game's task system, where players can earn XP for completing tasks, the equivalent of quests in other games, and on the area system, where different rules will apply, such as whether the player can be seen using abilities, depending on the location. This project is continually evolving and nothing you see here is final.


Significant strides have been made on the UI (User Interface) front, including but not limited to the main menu, loading screen, HUD, and pause menu, as well as the introduction of in-game tabs for accessing important elements such as your character's traits; furthermore, the addition of a compass on the HUD is sure to aid players in navigating the game world.


I have improved the way that the game represents the player's blood and health, with text being replaced by intuitive bars - blood represented appropriately by the colour red and health by the colour orange - and feeding now accompanied by visual indicators in the form of the victim’s blood bar and a red-tinted screen.


I'm the dedicated developer behind this project, pouring all my passion and devotion into every single detail. Harrowed World: Portents In Red is the type of game typically created by a large team, so I need your support to make it a reality. Help me generate interest in this thrilling game by sharing it with your friends and family and consider supporting me directly by purchasing products from the Harrowed World store or by leaving a tip.


The night is young, but this is only just the beginning! Thank you for any and all support you can give. Make sure to like and share this blog article and visit the Portents In Red page for more.


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